← back to experiments

§ 2.1 — EXP-02 / Agent Systems

dungeons-of-eternity-crewai

Dungeons of Eternity is a standalone HTML5 card game with AI-powered enemies and CrewAI-generated content.

Features

  • Standalone HTML5 gameplay with no server required.
  • AI-powered enemy behavior with multiple strategic difficulty levels.
  • Dynamic card and enemy generation using CrewAI.
  • Responsive medieval UI design with smooth interactions.
  • Card-based combat focused on resource management and strategy.

Build focus

  • Combined browser-based gameplay systems with Python-driven content generation.
  • Used CrewAI to produce structured cards, enemies, and themed game content.
  • Tuned enemy behavior profiles to make encounters feel varied and replayable.

Learnings

  • Separating content generation from runtime gameplay kept the architecture simple and robust.
  • AI-assisted content pipelines can speed up iteration while preserving game design control.